ubg_3d2d_ray_to_plane
Syntax:
ubg_3d2d_ray_to_plane(ray, x-origin, y-origin, z-origin, x-normal, y-normal, z-normal)
Arguments:
| Argument Name | Type | Description | 
|---|---|---|
| ray | array | value returned by ubg_3d2d_position_to_ray | 
| x-origin | real | x-point on plane | 
| y-origin | real | y-point on plane | 
| z-origin | real | z-point on plane | 
| x-normal | real | x-normal of the plane | 
| y-normal | real | y-normal of the plane | 
| z-normal | real | z-normal of the plane | 
Returns: (array)
Description:
Loading page...
